Dec
04

Audio: Flavors LA 12/7 Best Of The Nineties RnB Mix by DJ Spinna Listen Now

posted on December 4th 2012 in Culture Capture Champs & featured & LA & Music with 2 Comments

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(Photo By Culture Capture Champs© )

Brooklyns own DJ Spinna takes us back to the classics with this dope R&B Mix
Hear J.Rocc, Dj Spinna and EPMD’s Dj Scratch at FLAVORS 5 in LAFLAVORS (Recapping The Music Of The 90’s Era…The Golden Years), is an event conceptualized by the innovative minds of KeiStar Productions. The first installment of FLAVORS dates back to 2002 and was celebrated with none other than the incomparable DJ SPINNA. With his extensive record collection and music knowledge DJ SPINNA creates havoc on the dance floor by spinning the unforgotten hits of 90’s Hip Hop, R&B & Dancehall with a seamless thematic mix.

 FOOTLONG DEVELOPMENT & KEISTAR PRODUCTIONS Present
FLAVORS 5
1990’S PARTY- BEST OF HIP HOP & RnB
w/ DJ SPINNA, J.ROCC & DJ SCRATCH
OPENING SET: DJ SeanO
FRIDAY DECEMBER 7, 2012
@THE ECHOPLEX
Limited $15 Early Bird Tickets: BUY HERE

$20 Door
9pm-2am 21+

FLAVORS: DJ SPINNA 90’s R&B Mix by Frolab Radio on Mixcloud

Cognito - the 'visionist'

currently there's 2 comment(s)

  • my site

    commented on November 10, 2013 at 5:00 am

    Cheers mate, I’m a hip hop producer your article was great, it really heleped me. I hope my mixcloud track will be better after reading this.thanks!

  • Erald

    commented on August 19, 2015 at 5:30 pm

    [hmmm, somehow WordPress eat my raehtr long post. i try to reenter it.]this is a very interesting topic. in RPG games i usually end up with a bald character because i am always unhappy with the bullet proof hairstyles. But i never thought of the cultural / racial aspects.the thing is that real time animated hair is always a nightmare for animators and programmers. that is the main reason we don’t see so much long open hair, real curly hair or even long beards in modern 3D computer games. (i loved playing a male dwarf in dragon age origins, but his cool red beard was clipping through his metal armor in nearly every dialogue)to make the hair look good and somehow natural you have to do a lot of animation work by hand (it cant be motion captured as far as i know) or you need some physics system only for the hair (like in Heavenly sword or Bayonetta, but these are unique uncustomizable characters) if adding armor with shoulder pads, backpacks or weapons equipped on the back of a character into the mix, there is a lot of work and issues to resolve.but of course with the current systems it is possible to do short or should length curly hair in many variants and don’t doing this is just racist ignorance of the developers.i would say the hair styles in Brink are a good example, how a small team can implement many non euro-centric styles in a modern game. only for male characters but this is a different topic

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